Anything that improves my bad saves, grants bonus feats, and/or has any kind of magical utility would be a general boon to my character, even at the cost of a few damage points. Even just spamming Arcane Mark with spell combat and spellstrike would give me an extra attack with precise strike. Paladin Swashbuckler Multiclass. Called - Teleports your weapon back to you, extremely handy. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! For a better experience, please enable JavaScript in your browser before proceeding. i multiclassed away from Swashbuckler and the biggest thing I missed was actually the +level to damage, doubled when you spend a panache point.
My character is Chaotic Neutral, doesn't meet alignment reqs for either class unfortunately. Bardic Performance (increased by the Extra Performance feat) can be thematic as you give your crew orders or inspiring speeches. Or maybe I can retrain into dervish dance. (Not administered by or affiliated with Paizo Publishing® in any way), Looks like you're using new Reddit on an old browser. I mean, 5th level slots come toward the end of when most campaigns last, but even if they came earlier, Shadow blade is good without any upcasting. The darkness isn't as bad as people think for your own party. And there is the Paladin/ Dex Barb combination which makes your saves and hit/dmg rediculus in itself. The woman playing this is 6th level right now and doing pretty awesome with it. I'll probably take Combat Reflexes or Weapon Spec as my 4th level bonus feat, but I'm not sure what to take at 5th. Okay hold up. Eladrin Swashbuckler 7 / Draconic Sorcerer 6. If you’re like me, you love stacking enchantments on one super weapon. Any suggestions would be awesome, Thanks.
If the DM allows the precise strike to stack, what about Daring Champion cavalier? Arcane Pool buffs your weapon a bit.
At lvl 10 you make them Panik for sure (Intimidate with +35 at least), with Crane Style and Osyluth Guile in combination of Debilitating Strike you reach AC of mid 40s easily. Okay hold up. Urban Rage or a Mutagen could give me +4 Dex when I want it, and anything with a grit, luck, or panache pool would stack with my panache so I can double the precise strike bonus more often.
Bard. Three levels with a Swashbuckler Rogue gives you access to Rakish Audacity that lets you add Charisma to Initiative. Its also synergistic with almost every other feat. Combat Stamina - I love this feat. Scaled Fist monk archetype 2 level dip gives, 2 Bonus Feats, including Dodge and Combat reflexes, New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Feats: Cut from the Air - This is a big one, as it starts you down a chain that gives you much more defense against ranged attacks, even magic. Spells are always nice, and there are some neat archetypes. Expeditious Retreat spell for some battlefield movement and later Spring Attack feat. 1 Level gives you a bit of potential healing and access to some buff spells like Bless and Divine Favor, as well as one Revelation (you can get another with the Extra Revelation feat) and a Curse (or two, if you take the Dual-Cursed archetype). You get your best formulae at level 4 though. Any suggestions for PrCs or archetypes I can multiclass/dip into would be lovely, plus any feats or feat chains that I should look into, as well as any arguments for/against the options I've listed.
Maybe once precise strike and power attack are higher it might be worth it regardless of losing Dex to damage. Inspired Blade works extremely well with Investigator, but that may not fit your character concept, and it's usually just the one level of Inspired Blade at 1st level and the rest into Investigator.
- unchained Rogue with Rake Arctype for an Defensive/INitmidating build. You have to ask yourself are you a Swashbuckler or a "x" because level dipping away from swashbuckler is not optimized. Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Advanced Rules Miscellany: 5th Edition Rules Modules, Dwarven Tempest Cleric 2 / Circle of the Stars Druid 11, Eladrin Swashbuckler 7 / Draconic Sorcerer 6 (Me). Ninja: DEX and CHA, plus Sneak Attack. Both Rogue and Warlock are great 2 level dip classes. I was thinking about multiclassing for at least a few levels and was looking for suggestions. You are using an out of date browser. Ring of Protection - +1 AC, always nice to have. Technically there's nothing stopping you from multiclassing into either of the aforementioned classes. You get most of your deeds, challenge is a nice mechanic to have for duels, and some of the orders are also fairly cool. With the few spell slots a Warlock has, capping at 5th level slots; the Warlock just isn’t as good with the Shadow Blade spell as other classes. Use the Vanishing Trick or Shadow Clones ninja trick to give yourself an edge (Shadow Clones is probably particularly useful for a front-line fighter.) Maybe alchemist if you can give up 1 point of BAB for those mutagens. #31 May 17, 2020. crzyhawk. However there is a really awsome prestige.
So, depending on your play style and how long you think the game will go, I’d recommend that route. Fighter is a strong choice as well. JavaScript is disabled.
The player, however, would have certain advantages now, by being a single class character, instead. In the D&D5e there are advanced rules in the Player’s Handbook concerning the topic of multiclassing. I am playing a similar build right now. Daredevil Boots - Gives you +5 to Acrobatics to move around enemies without provoking an AoO, and when you succeed on a check to do so (which you will), you get +2 to your attacks against that enemy until end of turn. I am pretty sure that Swashbuckler Weapon Training, doesn't count as the feat prereq "weapon training class feature", does it? of course the choice i made, paladin, unfortunately isn't available to you.
As far as Multiclassing goes, I’ve dipped two levels into the Unchained Monk to pick up that sweet sweet Evasion. Seize Advantage - When you use your Parry and Riposte deed on an opponent who is using Power Attack, and hit with the Riposte, you can add their bonus to damage from their Power Attack to your own damage. ESPECIALLY Cut from the Air and Smash from the Air. Oracle: A CHA caster, but unlike the Sorcerer, you can keep your armor. I was thinking of multiclassing my level 4 Swashbuckler Rogue with Drunken Master Monk (mostly due to thematic reasons; my character is a former bartender), but I'm still new to playing. Skewering - When you threaten a critical hit, you can spend one Panache point to auto confirm the crit. Eldritch Scion would be perfect, IF slashing grace still worked with spell combat. The Swashbuckler is my favorite Pathfinder class, so here are some tips from my experience playing, as well as some Enchantments, Feats, and Magic Items I found invaluable. I went with this build mostly because I wanted to play up his connection to the elements and liked the idea that he had divided loyalties.
One is tortilla chips, the other is nachos. A couple of dips that are generically useful for a Swashbuckler (1 level unless noted otherwise): Prowler at World's End Bloodrager (Tiger spirit), Thug Unchained Rogue (options for triggering Frightening: Enforcer feat, Memorable trait), Slayer (only if combats last a decent amount of time, to make losing a couple move actions on Studied Target worthwhile). He is an emissary of faerie courts. Hi all, I'm playing a Gillmen Swashbuckler (Inspired Blade Archetype) and we just leveled up to level 6. If the enemy is in darkness, then people attacking them have the same chance to hit as they did before. Well, anyhow, Swashbuckler 1p dip goes fantastically with the following: Paladin (Yeee, or Virtuoso, which is kinda better Tbh), Investigator & Inquisitor (Honestly kicks ass with both). First Idea: Start off with levels in rogue, later gain 2 levels of paladin so I can heal and smite. Urban Id Rager with the Anger emotion is solid. The Swashbuckler gets Evasion as level 11, but the campaign I was playing in didn’t get to go that far.
Weapon Enchantments: Flamboyant - Gets you an extra Panache point. The feats Accomplished Sneak Attacker and Extra Ki can help compensate for your low level. This is exactly why I never end up actually multiclassing, even though it's fun to think about the interesting combos. 2 years ago. All your great abilities happen levels 1-5, the majority happen level 1 and 3. It's hard to use but the combo is very good.
The attacker can't see the target, so they get disadvantage, but the target cannot see the attacker, so the attacker gains advantage. Warlocks add a lot for rogues out of combat options. the limitations of a level 1 Magus (light armor, must have a free hand open) match the Swashbuckler. the D&D5e there are advanced rules in the Player’s Handbook concerning the topic of multiclassing I won't go into the Revelation options too much, but I will point out that your non-Oracle levels stack (2=1 Oracle level) for purposes of your Curse abilities. At fourth level Warlock she learns a cantrip, so if she doesn't know Booming Blade yet that will be the time. I have a few ideas for the build, but I want to hear your guys' suggestions. Gunslinger: Grit and Panache stack, so even if your Wisdom is low, you'll be fine (or use the Mysterious Stranger archetype for CHA-based grit). Between the boots and the belt, and your already high Acrobatics and Derring Do feature, you’ll be able to dance around most enemies with relative ease.
Confounding - When you confirm a crit, you can attempt a combat maneuver.
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